Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
IDBufferClass Member List

This is the complete list of members for IDBufferClass, including all inherited members.

Allocate_Buffers(void)IDBufferClassprotected
BackfaceIDIDBufferClassprotected
Clear(void)IDBufferClass
CurIDIDBufferClassprotected
Enable_Two_Sided_Rendering(bool onoff)IDBufferClassinline
FrontfaceIDIDBufferClassprotected
Get_Backface_ID(void)IDBufferClassinline
Get_Frontface_ID(void)IDBufferClassinline
Get_Pixel_Counter(void)IDBufferClassinline
Get_Pixel_Row(int y, int min_x, int max_x)IDBufferClassinline
Get_Render_Mode(void)IDBufferClassinline
Get_Resolution(int *get_w, int *get_h)IDBufferClass
IDBufferIDBufferClassprotected
IDBufferClass(void)IDBufferClass
Is_Backfacing(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)IDBufferClassinlineprotected
Is_Two_Sided_Rendering_Enabled(void)IDBufferClassinline
ModeType enum nameIDBufferClass
NON_OCCLUDER_MODE enum valueIDBufferClass
OCCLUDER_MODE enum valueIDBufferClass
Pixel_Coords_To_Address(int x, int y)IDBufferClassinlineprotected
PixelCounterIDBufferClassprotected
Render_Non_Occluder_Scanline(GradientsStruct &grads, EdgeStruct *left, EdgeStruct *right)IDBufferClassprotected
Render_Occluder_Scanline(GradientsStruct &grads, EdgeStruct *left, EdgeStruct *right)IDBufferClassprotected
Render_Triangle(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)IDBufferClass
RenderModeIDBufferClassprotected
Reset(void)IDBufferClassprotected
Reset_Pixel_Counter(void)IDBufferClassinline
ResHeightIDBufferClassprotected
ResWidthIDBufferClassprotected
Set_Backface_ID(uint32 id)IDBufferClassinline
Set_Frontface_ID(uint32 id)IDBufferClassinline
Set_Render_Mode(ModeType mode)IDBufferClassinline
Set_Resolution(int w, int h)IDBufferClass
TwoSidedRenderingEnabledIDBufferClassprotected
ZBufferIDBufferClassprotected
~IDBufferClass(void)IDBufferClass