This is the complete list of members for HierarchyView, including all inherited members.
| addWindow(GameWindow *window, HierarchyOption option) | HierarchyView | |
| addWindowToTree(GameWindow *window, HTREEITEM treeParent, HierarchyOption option, Bool addChildren, Bool addSiblings) | HierarchyView | protected |
| bringWindowToTop(GameWindow *window) | HierarchyView | |
| ConstGameWindowPtr typedef | HierarchyView | protected |
| dialogProc(HWND hWndDialog, UINT message, WPARAM wParam, LPARAM lParam) | HierarchyView | protectedstatic |
| findItemEntry(HTREEITEM node, GameWindow *window) | HierarchyView | protected |
| findTreeEntry(GameWindow *window) | HierarchyView | protected |
| getDialogPos(ICoord2D *pos) | HierarchyView | |
| getDialogSize(ICoord2D *size) | HierarchyView | |
| getDragTarget(void) | HierarchyView | inline |
| getDragWindow(void) | HierarchyView | inline |
| getHierarchyHandle(void) | HierarchyView | inline |
| getPopupTarget(void) | HierarchyView | inline |
| getTreeHandle(void) | HierarchyView | inline |
| getWindowFromItem(HTREEITEM treeItem) | HierarchyView | |
| getWindowTreeName(GameWindow *window) | HierarchyView | |
| HierarchyView(void) | HierarchyView | |
| init(void) | HierarchyView | |
| m_dialog | HierarchyView | protected |
| m_dragTarget | HierarchyView | protected |
| m_dragWindow | HierarchyView | protected |
| m_popupTarget | HierarchyView | protected |
| m_tree | HierarchyView | protected |
| m_treeHash | HierarchyView | protected |
| moveWindowAheadOf(GameWindow *window, GameWindow *aheadOf) | HierarchyView | |
| moveWindowChildOf(GameWindow *window, GameWindow *parent) | HierarchyView | |
| removeWindow(GameWindow *window) | HierarchyView | |
| reset(void) | HierarchyView | |
| selectWindow(GameWindow *window) | HierarchyView | |
| setDialogPos(ICoord2D *pos) | HierarchyView | |
| setDialogSize(ICoord2D *size) | HierarchyView | |
| setDragTarget(GameWindow *window) | HierarchyView | inline |
| setDragWindow(GameWindow *window) | HierarchyView | inline |
| setPopupTarget(GameWindow *window) | HierarchyView | inline |
| shutdown(void) | HierarchyView | |
| TreeHash typedef | HierarchyView | protected |
| treePointToItem(Int x, Int y) | HierarchyView | |
| updateWindowName(GameWindow *window) | HierarchyView | |
| validateDragDropOperation(GameWindow *source, GameWindow *target) | HierarchyView | |
| ~HierarchyView(void) | HierarchyView | |