Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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HLodClass::ModelArrayClass Member List

This is the complete list of members for HLodClass::ModelArrayClass, including all inherited members.

ActiveCountDynamicVectorClass< ModelNodeClass >protected
Add(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
Add(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
Add_Head(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
Add_Head(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
BenefitFactorHLodClass::ModelArrayClass
Clear(void)DynamicVectorClass< ModelNodeClass >inlinevirtual
Clear(void)DynamicVectorClass< ModelNodeClass >inlinevirtual
Count(void) constDynamicVectorClass< ModelNodeClass >inline
Count(void) constDynamicVectorClass< ModelNodeClass >inline
Delete(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
Delete(int index)DynamicVectorClass< ModelNodeClass >
Delete(ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
Delete(int index)DynamicVectorClass< ModelNodeClass >
Delete_All(void)DynamicVectorClass< ModelNodeClass >
Delete_All(void)DynamicVectorClass< ModelNodeClass >inline
Delete_Index(int index)DynamicVectorClass< ModelNodeClass >
DynamicVectorClass(unsigned size=0, ModelNodeClass const *array=0)DynamicVectorClass< ModelNodeClass >
DynamicVectorClass(unsigned size=0, ModelNodeClass const *array=0)DynamicVectorClass< ModelNodeClass >
Growth_Step(void)DynamicVectorClass< ModelNodeClass >inline
Growth_Step(void)DynamicVectorClass< ModelNodeClass >inline
GrowthStepDynamicVectorClass< ModelNodeClass >protected
ID(ModelNodeClass const *ptr)DynamicVectorClass< ModelNodeClass >inlinevirtual
ID(ModelNodeClass const &ptr)DynamicVectorClass< ModelNodeClass >virtual
ID(ModelNodeClass const *ptr)DynamicVectorClass< ModelNodeClass >inlinevirtual
ID(ModelNodeClass const &ptr)DynamicVectorClass< ModelNodeClass >virtual
Insert(int index, ModelNodeClass const &object)DynamicVectorClass< ModelNodeClass >
IsAllocatedVectorClass< ModelNodeClass >protected
IsValidVectorClass< ModelNodeClass >protected
Length(void) constVectorClass< ModelNodeClass >inline
Length(void) constVectorClass< ModelNodeClass >inline
MaxScreenSizeHLodClass::ModelArrayClass
ModelArrayClass(void)HLodClass::ModelArrayClassinline
NonPixelCostHLodClass::ModelArrayClass
operator!=(const DynamicVectorClass &src)DynamicVectorClass< ModelNodeClass >inline
operator=(DynamicVectorClass< ModelNodeClass > const &rvalue)DynamicVectorClass< ModelNodeClass >inline
operator=(DynamicVectorClass< ModelNodeClass > const &rvalue)DynamicVectorClass< ModelNodeClass >inline
VectorClass< ModelNodeClass >::operator=(VectorClass< ModelNodeClass > const &)VectorClass< ModelNodeClass >
operator==(const DynamicVectorClass &src)DynamicVectorClass< ModelNodeClass >inline
VectorClass< ModelNodeClass >::operator==(VectorClass< ModelNodeClass > const &) constVectorClass< ModelNodeClass >virtual
operator[](int index)VectorClass< ModelNodeClass >inline
operator[](int index) constVectorClass< ModelNodeClass >inline
operator[](int index)VectorClass< ModelNodeClass >inline
operator[](int index) constVectorClass< ModelNodeClass >inline
PixelCostPerAreaHLodClass::ModelArrayClass
Reset_Active(void)DynamicVectorClass< ModelNodeClass >inline
Resize(int newsize, ModelNodeClass const *array=0)DynamicVectorClass< ModelNodeClass >virtual
Resize(int newsize, ModelNodeClass const *array=0)DynamicVectorClass< ModelNodeClass >virtual
Set_Active(int count)DynamicVectorClass< ModelNodeClass >inline
Set_Growth_Step(int step)DynamicVectorClass< ModelNodeClass >inline
Set_Growth_Step(int step)DynamicVectorClass< ModelNodeClass >inline
Uninitialized_Add(void)DynamicVectorClass< ModelNodeClass >
Uninitialized_Add(void)DynamicVectorClass< ModelNodeClass >
VectorVectorClass< ModelNodeClass >protected
VectorClass(NoInitClass const &)VectorClass< ModelNodeClass >inline
VectorClass(int size=0, ModelNodeClass const *array=0)VectorClass< ModelNodeClass >
VectorClass(VectorClass< ModelNodeClass > const &)VectorClass< ModelNodeClass >
VectorClass(NoInitClass const &)VectorClass< ModelNodeClass >inline
VectorClass(int size=0, ModelNodeClass const *array=0)VectorClass< ModelNodeClass >
VectorClass(VectorClass< ModelNodeClass > const &)VectorClass< ModelNodeClass >
VectorClassPadVectorClass< ModelNodeClass >protected
VectorMaxVectorClass< ModelNodeClass >protected
~VectorClass(void)VectorClass< ModelNodeClass >virtual
~VectorClass(void)VectorClass< ModelNodeClass >virtual