| deleteInstance() | MemoryPoolObject | inline |
| findFirstLeaf(void) | GameWindow | protected |
| findLastLeaf(void) | GameWindow | protected |
| findNextLeaf(void) | GameWindow | protected |
| findPrevLeaf(void) | GameWindow | protected |
| freeImages(void) | GameWindow | inlineprotected |
| GameWindow(void) | GameWindow | |
| GameWindowManager class | GameWindow | friend |
| getObjectMemoryPool()=0 | MemoryPoolObject | protectedpure virtual |
| getTooltipDelay() | GameWindow | inline |
| isEnabled(void) | GameWindow | protected |
| m_child | GameWindow | protected |
| m_cursorX | GameWindow | protected |
| m_cursorY | GameWindow | protected |
| m_draw | GameWindow | protected |
| m_editData | GameWindow | protected |
| m_input | GameWindow | protected |
| m_inputData | GameWindow | protected |
| m_instData | GameWindow | protected |
| m_layout | GameWindow | protected |
| m_next | GameWindow | protected |
| m_nextLayout | GameWindow | protected |
| m_parent | GameWindow | protected |
| m_prev | GameWindow | protected |
| m_prevLayout | GameWindow | protected |
| m_region | GameWindow | protected |
| m_size | GameWindow | protected |
| m_status | GameWindow | protected |
| m_system | GameWindow | protected |
| m_tooltip | GameWindow | protected |
| m_userData | GameWindow | protected |
| normalizeWindowRegion(void) | GameWindow | protected |
| operator delete(void *p) | MemoryPoolObject | inlineprotected |
| operator new(size_t s) | MemoryPoolObject | inlineprotected |
| setTooltipDelay(Int delay) | GameWindow | inline |
| winActivate(void) | GameWindow | |
| winBringToTop(void) | GameWindow | |
| winClearStatus(UnsignedInt status) | GameWindow | |
| winDrawBorder(void)=0 | GameWindow | pure virtual |
| winDrawWindow(void) | GameWindow | |
| winEnable(Bool enable) | GameWindow | |
| winGetChild(void) | GameWindow | |
| winGetCursorPosition(Int *x, Int *y) | GameWindow | |
| winGetDisabledBorderColor(Int index) | GameWindow | inline |
| winGetDisabledColor(Int index) | GameWindow | inline |
| winGetDisabledImage(Int index) | GameWindow | inline |
| winGetDisabledTextBorderColor(void) | GameWindow | |
| winGetDisabledTextColor(void) | GameWindow | |
| winGetDrawFunc(void) | GameWindow | |
| winGetDrawOffset(Int *x, Int *y) | GameWindow | |
| winGetEditData(void) | GameWindow | |
| winGetEnabled(void) | GameWindow | |
| winGetEnabledBorderColor(Int index) | GameWindow | inline |
| winGetEnabledColor(Int index) | GameWindow | inline |
| winGetEnabledImage(Int index) | GameWindow | inline |
| winGetEnabledTextBorderColor(void) | GameWindow | |
| winGetEnabledTextColor(void) | GameWindow | |
| winGetFont(void) | GameWindow | |
| winGetHiliteBorderColor(Int index) | GameWindow | inline |
| winGetHiliteColor(Int index) | GameWindow | inline |
| winGetHiliteImage(Int index) | GameWindow | inline |
| winGetHiliteTextBorderColor(void) | GameWindow | |
| winGetHiliteTextColor(void) | GameWindow | |
| winGetIMECompositeBorderColor(void) | GameWindow | |
| winGetIMECompositeTextColor(void) | GameWindow | |
| winGetInputFunc(void) | GameWindow | |
| winGetInstanceData(void) | GameWindow | |
| winGetLayout(void) | GameWindow | |
| winGetNext(void) | GameWindow | |
| winGetNextInLayout(void) | GameWindow | |
| winGetOwner(void) | GameWindow | |
| winGetParent(void) | GameWindow | |
| winGetPosition(Int *x, Int *y) | GameWindow | |
| winGetPrev(void) | GameWindow | |
| winGetPrevInLayout(void) | GameWindow | |
| winGetRegion(IRegion2D *region) | GameWindow | |
| winGetScreenPosition(Int *x, Int *y) | GameWindow | |
| winGetSize(Int *width, Int *height) | GameWindow | |
| winGetStatus(void) | GameWindow | |
| winGetStyle(void) | GameWindow | |
| winGetSystemFunc(void) | GameWindow | |
| winGetText(void) | GameWindow | |
| winGetTextLength() | GameWindow | |
| winGetTooltipFunc(void) | GameWindow | |
| winGetUserData(void) | GameWindow | |
| winGetWindowId(void) | GameWindow | |
| winHide(Bool hide) | GameWindow | |
| winIsChild(GameWindow *child) | GameWindow | |
| winIsHidden(void) | GameWindow | |
| winNextTab(void) | GameWindow | |
| winPointInAnyChild(Int x, Int y, Bool ignoreHidden, Bool ignoreEnableCheck=FALSE) | GameWindow | |
| winPointInChild(Int x, Int y, Bool ignoreEnableCheck=FALSE, Bool playDisabledSound=FALSE) | GameWindow | |
| winPointInWindow(Int x, Int y) | GameWindow | |
| winPrevTab(void) | GameWindow | |
| winSetCallbacks(GameWinInputFunc input, GameWinDrawFunc draw, GameWinTooltipFunc tooltip) | GameWindow | |
| winSetCursorPosition(Int x, Int y) | GameWindow | |
| winSetDisabledBorderColor(Int index, Color color) | GameWindow | |
| winSetDisabledColor(Int index, Color color) | GameWindow | |
| winSetDisabledImage(Int index, const Image *image) | GameWindow | |
| winSetDisabledTextColors(Color color, Color borderColor) | GameWindow | |
| winSetDrawFunc(GameWinDrawFunc draw) | GameWindow | |
| winSetDrawOffset(Int x, Int y) | GameWindow | |
| winSetEditData(GameWindowEditData *editData) | GameWindow | |
| winSetEnabledBorderColor(Int index, Color color) | GameWindow | |
| winSetEnabledColor(Int index, Color color) | GameWindow | |
| winSetEnabledImage(Int index, const Image *image) | GameWindow | |
| winSetEnabledTextColors(Color color, Color borderColor) | GameWindow | |
| winSetFont(GameFont *font) | GameWindow | virtual |
| winSetHiliteBorderColor(Int index, Color color) | GameWindow | |
| winSetHiliteColor(Int index, Color color) | GameWindow | |
| winSetHiliteImage(Int index, const Image *image) | GameWindow | |
| winSetHiliteState(Bool state) | GameWindow | |
| winSetHiliteTextColors(Color color, Color borderColor) | GameWindow | |
| winSetIMECompositeTextColors(Color color, Color borderColor) | GameWindow | |
| winSetInputFunc(GameWinInputFunc input) | GameWindow | |
| winSetInstanceData(WinInstanceData *data) | GameWindow | |
| winSetLayout(WindowLayout *layout) | GameWindow | |
| winSetNext(GameWindow *next) | GameWindow | |
| winSetNextInLayout(GameWindow *next) | GameWindow | |
| winSetOwner(GameWindow *owner) | GameWindow | |
| winSetParent(GameWindow *parent) | GameWindow | |
| winSetPosition(Int x, Int y) | GameWindow | |
| winSetPrev(GameWindow *prev) | GameWindow | |
| winSetPrevInLayout(GameWindow *prev) | GameWindow | |
| winSetSize(Int width, Int height) | GameWindow | |
| winSetStatus(UnsignedInt status) | GameWindow | |
| winSetSystemFunc(GameWinSystemFunc system) | GameWindow | |
| winSetText(UnicodeString newText) | GameWindow | virtual |
| winSetTooltip(UnicodeString tip) | GameWindow | |
| winSetTooltipFunc(GameWinTooltipFunc tooltip) | GameWindow | |
| winSetUserData(void *userData) | GameWindow | |
| winSetWindowId(Int id) | GameWindow | |
| ~MemoryPoolObject() | MemoryPoolObject | inlineprotectedvirtual |