| deinit(void) | GameTextManager | virtual |
| deinit(void) | GameTextManager | virtual |
| DRAW(void) | SubsystemInterface | inline |
| draw(void) | SubsystemInterface | inlinevirtual |
| fetch(const Char *label, Bool *exists=NULL) | GameTextManager | virtual |
| fetch(AsciiString label, Bool *exists=NULL) | GameTextManager | virtual |
| fetch(const Char *label) | GameTextManager | virtual |
| GameTextManager() | GameTextManager | |
| GameTextManager() | GameTextManager | |
| getCSFInfo(const Char *filename) | GameTextManager | protected |
| getCSFInfo(Char *filename) | GameTextManager | protected |
| getName(void) | SubsystemInterface | inline |
| getStringCount(const Char *filename, Int &textCount) | GameTextManager | protected |
| getStringCount(Char *filename) | GameTextManager | protected |
| getStringsWithLabelPrefix(AsciiString label) | GameTextManager | virtual |
| init(void) | GameTextManager | virtual |
| init(void) | GameTextManager | virtual |
| initMapStringFile(const AsciiString &filename) | GameTextManager | virtual |
| m_asciiStringVec | GameTextManager | protected |
| m_buffer | GameTextManager | protected |
| m_buffer2 | GameTextManager | protected |
| m_buffer3 | GameTextManager | protected |
| m_failed | GameTextManager | protected |
| m_failed | GameTextManager | protected |
| m_initialized | GameTextManager | protected |
| m_jabberWockie | GameTextManager | protected |
| m_language | GameTextManager | protected |
| m_mapStringInfo | GameTextManager | protected |
| m_mapStringLUT | GameTextManager | protected |
| m_mapTextCount | GameTextManager | protected |
| m_maxLabelLen | GameTextManager | protected |
| m_munkee | GameTextManager | protected |
| m_name | SubsystemInterface | protected |
| m_noStringList | GameTextManager | protected |
| m_stringInfo | GameTextManager | protected |
| m_stringLUT | GameTextManager | protected |
| m_tbuffer | GameTextManager | protected |
| m_textCount | GameTextManager | protected |
| m_useStringFile | GameTextManager | protected |
| parseCSF(const Char *filename) | GameTextManager | protected |
| parseCSF(Char *filename) | GameTextManager | protected |
| parseMapStringFile(const char *filename) | GameTextManager | protected |
| parseStringFile(const char *filename) | GameTextManager | protected |
| parseStringFile(char *filename) | GameTextManager | protected |
| postProcessLoad() | SubsystemInterface | inlinevirtual |
| readChar(File *file) | GameTextManager | protected |
| readChar(File *file) | GameTextManager | protected |
| readLine(char *buffer, Int max, File *file) | GameTextManager | protected |
| readLine(char *buffer, Int max, File *file) | GameTextManager | protected |
| readToEndOfQuote(File *file, Char *in, Char *out, Char *wavefile, Int maxBufLen) | GameTextManager | protected |
| readToEndOfQuote(File *file, Char *in, Char *out, Char *wavefile, Int maxBufLen) | GameTextManager | protected |
| removeLeadingAndTrailing(Char *m_buffer) | GameTextManager | protected |
| removeLeadingAndTrailing(Char *m_buffer) | GameTextManager | protected |
| reset(void) | GameTextManager | virtual |
| reset(void) | GameTextManager | virtual |
| reverseWord(Char *file, Char *lp) | GameTextManager | protected |
| reverseWord(Char *file, Char *lp) | GameTextManager | protected |
| setName(AsciiString name) | SubsystemInterface | inline |
| stripSpaces(WideChar *string) | GameTextManager | protected |
| stripSpaces(WideChar *string) | GameTextManager | protected |
| SubsystemInterface() | SubsystemInterface | |
| translateCopy(WideChar *outbuf, Char *inbuf) | GameTextManager | protected |
| translateCopy(WideChar *outbuf, Char *inbuf) | GameTextManager | protected |
| UPDATE(void) | SubsystemInterface | inline |
| update(void) | GameTextManager | inlinevirtual |
| update(void) | GameTextManager | inlinevirtual |
| ~GameTextInterface() | GameTextInterface | inlinevirtual |
| ~GameTextInterface() | GameTextInterface | inlinevirtual |
| ~GameTextManager() | GameTextManager | virtual |
| ~GameTextManager() | GameTextManager | virtual |
| ~SubsystemInterface() | SubsystemInterface | virtual |