Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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GameSpyGameSlot Member List
This is the complete list of members for
GameSpyGameSlot
, including all inherited members.
disconnected
(void) const
GameSlot
inline
GameSlot
()
GameSlot
GameSpyGameSlot
()
GameSpyGameSlot
GameSpyGameSlot
()
GameSpyGameSlot
getApparentColor
(void) const
GameSlot
getApparentPlayerTemplate
(void) const
GameSlot
getApparentPlayerTemplateDisplayName
(void) const
GameSlot
getApparentStartPos
(void) const
GameSlot
getColor
(void) const
GameSlot
inline
getFavoriteSide
(void) const
GameSpyGameSlot
inline
getIP
(void) const
GameSlot
inline
getLocale
(void) const
GameSpyGameSlot
inline
getLocale
(void)
GameSpyGameSlot
inline
getLoginName
(void) const
GameSpyGameSlot
inline
getLoginName
(void)
GameSpyGameSlot
inline
getLosses
(void) const
GameSpyGameSlot
inline
getName
(void) const
GameSlot
inline
getNATBehavior
() const
GameSlot
inline
getOriginalColor
(void) const
GameSlot
inline
getOriginalPlayerTemplate
(void) const
GameSlot
inline
getOriginalStartPos
(void) const
GameSlot
inline
getPingAsInt
(void) const
GameSpyGameSlot
inline
getPingString
(void) const
GameSpyGameSlot
inline
getPlayerTemplate
(void) const
GameSlot
inline
getPort
(void) const
GameSlot
inline
getProfileID
(void) const
GameSpyGameSlot
inline
getProfileID
(void)
GameSpyGameSlot
inline
getSlotRankPoints
(void) const
GameSpyGameSlot
inline
getStartPos
(void) const
GameSlot
inline
getState
(void) const
GameSlot
inline
getTeamNumber
(void) const
GameSlot
inline
getWins
(void) const
GameSpyGameSlot
inline
hasMap
(void) const
GameSlot
inline
isAccepted
(void) const
GameSlot
inline
isAI
(void) const
GameSlot
isHuman
(void) const
GameSlot
isMuted
(void) const
GameSlot
inline
isOccupied
(void) const
GameSlot
isOpen
(void) const
GameSlot
isPlayer
(AsciiString userName) const
GameSlot
isPlayer
(UnicodeString userName) const
GameSlot
isPlayer
(UnsignedInt ip) const
GameSlot
lastFrameInGame
(void) const
GameSlot
inline
m_color
GameSlot
protected
m_disconnected
GameSlot
protected
m_favoriteSide
GameSpyGameSlot
protected
m_gameSpyLocale
GameSpyGameSlot
protected
m_gameSpyLogin
GameSpyGameSlot
protected
m_hasMap
GameSlot
protected
m_IP
GameSlot
protected
m_isAccepted
GameSlot
protected
m_isMuted
GameSlot
protected
m_lastFrameInGame
GameSlot
protected
m_losses
GameSpyGameSlot
protected
m_name
GameSlot
protected
m_NATBehavior
GameSlot
protected
m_origColor
GameSlot
protected
m_origPlayerTemplate
GameSlot
protected
m_origStartPos
GameSlot
protected
m_pingInt
GameSpyGameSlot
protected
m_pingStr
GameSpyGameSlot
protected
m_playerTemplate
GameSlot
protected
m_port
GameSlot
protected
m_profileID
GameSpyGameSlot
protected
m_rankPoints
GameSpyGameSlot
protected
m_startPos
GameSlot
protected
m_state
GameSlot
protected
m_teamNumber
GameSlot
protected
m_wins
GameSpyGameSlot
protected
markAsDisconnected
(void)
GameSlot
inline
mute
(Bool isMuted)
GameSlot
inline
reset
()
GameSlot
virtual
saveOffOriginalInfo
(void)
GameSlot
setAccept
(void)
GameSlot
inline
setColor
(Int color)
GameSlot
inline
setFavoriteSide
(Int val)
GameSpyGameSlot
inline
setIP
(UnsignedInt IP)
GameSlot
inline
setLastFrameInGame
(UnsignedInt frame)
GameSlot
inline
setLocale
(AsciiString name)
GameSpyGameSlot
inline
setLocale
(AsciiString name)
GameSpyGameSlot
inline
setLoginName
(AsciiString name)
GameSpyGameSlot
inline
setLoginName
(AsciiString name)
GameSpyGameSlot
inline
setLosses
(Int losses)
GameSpyGameSlot
inline
setMapAvailability
(Bool hasMap)
GameSlot
setName
(UnicodeString name)
GameSlot
inline
setNATBehavior
(FirewallHelperClass::FirewallBehaviorType NATBehavior)
GameSlot
inline
setPingString
(AsciiString pingStr)
GameSpyGameSlot
setPlayerTemplate
(Int playerTemplate)
GameSlot
inline
setPort
(UnsignedShort port)
GameSlot
inline
setProfileID
(Int id)
GameSpyGameSlot
inline
setProfileID
(Int id)
GameSpyGameSlot
inline
setSlotRankPoints
(Int val)
GameSpyGameSlot
inline
setStartPos
(Int startPos)
GameSlot
inline
setState
(SlotState state, UnicodeString name=UnicodeString::TheEmptyString, UnsignedInt IP=0)
GameSlot
setTeamNumber
(Int teamNumber)
GameSlot
inline
setWins
(Int wins)
GameSpyGameSlot
inline
unAccept
(void)
GameSlot
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