This is the complete list of members for GameMtlShaderDlg, including all inherited members.
| ActivateDlg(BOOL onOff) | GameMtlShaderDlg | |
| ClassID(void) | GameMtlFormClass | |
| Create_Form(HWND parent_wnd, UINT template_id) | FormClass | |
| DeleteThis(void) | GameMtlFormClass | |
| Dialog_Proc(HWND dlg_wnd, UINT message, WPARAM wparam, LPARAM lparam) | GameMtlShaderDlg | virtual |
| ExecuteDlgInit(LPVOID lpResource) | FormClass | protected |
| ExecuteDlgInit(LPCTSTR lpszResourceName) | FormClass | protected |
| fnFormProc(HWND dlg_wnd, UINT message, WPARAM wparam, LPARAM lparam) | FormClass | protectedstatic |
| FormClass(void) | FormClass | inline |
| GameMtlFormClass(IMtlParams *imtl_params, GameMtl *mtl, int pass) | GameMtlFormClass | |
| GameMtlShaderDlg(HWND parent, IMtlParams *imp, GameMtl *m, int pass) | GameMtlShaderDlg | |
| Get_Hwnd(void) | FormClass | inline |
| GetThing(void) | GameMtlFormClass | |
| Invalidate(void) | FormClass | inlinevirtual |
| IParams | GameMtlFormClass | protected |
| m_FormRect | FormClass | protected |
| m_hWnd | FormClass | protected |
| PassIndex | GameMtlFormClass | protected |
| ReloadDialog(void) | GameMtlShaderDlg | |
| SetThing(ReferenceTarget *m) | GameMtlFormClass | |
| SetTime(TimeValue t) | GameMtlFormClass | |
| Show(bool show_flag=true) | FormClass | inline |
| TheMtl | GameMtlFormClass | protected |
| ~FormClass(void) | FormClass | inline |
| ~GameMtlShaderDlg() | GameMtlShaderDlg | |