This is the complete list of members for GUIEditWindowManager, including all inherited members.
| addWindowToParent(GameWindow *window, GameWindow *parent) | GameWindowManager | virtual |
| addWindowToParentAtEnd(GameWindow *window, GameWindow *parent) | GameWindowManager | virtual |
| allocateNewWindow(void) | W3DGameWindowManager | inlinevirtual |
| assignDefaultGadgetLook(GameWindow *gadget, GameFont *defaultFont, Bool assignVisual) | GameWindowManager | virtual |
| clearTabList(void) | GameWindowManager | virtual |
| copySelectedToClipboard(void) | GUIEditWindowManager | |
| createClipboardDuplicate(void) | GUIEditWindowManager | protected |
| cutSelectedToClipboard(void) | GUIEditWindowManager | |
| DRAW(void) | SubsystemInterface | inline |
| draw(void) | SubsystemInterface | inlinevirtual |
| drawWindow(GameWindow *window) | GameWindowManager | protected |
| dumpWindow(GameWindow *window) | GameWindowManager | protected |
| duplicateSelected(GameWindow *root) | GUIEditWindowManager | |
| duplicateWindow(GameWindow *source, GameWindow *parent) | GUIEditWindowManager | protected |
| enableWindowsInRange(GameWindow *baseWindow, Int first, Int last, Bool enableFlag) | GameWindowManager | virtual |
| freeStaticStrings(void) | GameWindowManager | virtual |
| GameWindowManager(void) | GameWindowManager | |
| getCheckBoxDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getCheckBoxImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getClipboardDupeList(void) | GUIEditWindowManager | inline |
| getClipboardList(void) | GUIEditWindowManager | inline |
| getComboBoxDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getComboBoxImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getDefaultDraw(void) | W3DGameWindowManager | inlinevirtual |
| getDefaultInput(void) | GameWindowManager | inlinevirtual |
| getDefaultSystem(void) | GameWindowManager | inlinevirtual |
| getDefaultTooltip(void) | GameWindowManager | inlinevirtual |
| getHorizontalSliderDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getHorizontalSliderImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getListBoxDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getListBoxImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getName(void) | SubsystemInterface | inline |
| getProgressBarDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getProgressBarImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getPushButtonDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getPushButtonImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getRadioButtonDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getRadioButtonImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getStaticTextDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getStaticTextImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getTabControlDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getTabControlImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getTextEntryDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getTextEntryImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getVerticalSliderDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getVerticalSliderImageDrawFunc(void) | W3DGameWindowManager | inlinevirtual |
| getWindowUnderCursor(Int x, Int y, Bool ignoreEnabled=FALSE) | GameWindowManager | virtual |
| gogoGadgetCheckbox(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetComboBox(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, ComboBoxData *comboBoxDataTemplate, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetListBox(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, ListboxData *listboxData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetProgressBar(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetPushButton(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetRadioButton(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, RadioButtonData *rData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetSlider(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, SliderData *sliderData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetStaticText(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, TextData *textData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetTabControl(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, TabControlData *rData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoGadgetTextEntry(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, WinInstanceData *instData, EntryData *entryData, GameFont *defaultFont, Bool defaultVisual) | GameWindowManager | virtual |
| gogoMessageBox(Int x, Int y, Int width, Int height, UnsignedShort buttonFlags, UnicodeString titleString, UnicodeString bodyString, GameWinMsgBoxFunc yesCallback, GameWinMsgBoxFunc noCallback, GameWinMsgBoxFunc okCallback, GameWinMsgBoxFunc cancelCallback) | GameWindowManager | virtual |
| gogoMessageBox(Int x, Int y, Int width, Int height, UnsignedShort buttonFlags, UnicodeString titleString, UnicodeString bodyString, GameWinMsgBoxFunc yesCallback, GameWinMsgBoxFunc noCallback, GameWinMsgBoxFunc okCallback, GameWinMsgBoxFunc cancelCallback, Bool useLogo) | GameWindowManager | virtual |
| GUIEditWindowManager(void) | GUIEditWindowManager | |
| hideWindowsInRange(GameWindow *baseWindow, Int first, Int last, Bool hideFlag) | GameWindowManager | virtual |
| incrementName(GameWindow *window) | GUIEditWindowManager | |
| init(void) | GUIEditWindowManager | virtual |
| initTestGUI(void) | GameWindowManager | |
| insertWindowAheadOf(GameWindow *window, GameWindow *aheadOf) | GameWindowManager | |
| isClipboardEmpty(void) | GUIEditWindowManager | |
| isEnabled(GameWindow *win) | GameWindowManager | virtual |
| isHidden(GameWindow *win) | GameWindowManager | virtual |
| isWindowInClipboard(GameWindow *window, GameWindow **list) | GUIEditWindowManager | protected |
| linkToClipboard(GameWindow *window, GameWindow **list) | GUIEditWindowManager | protected |
| linkWindow(GameWindow *window) | GameWindowManager | |
| m_captureFlags | GameWindowManager | protected |
| m_clipboard | GUIEditWindowManager | protected |
| m_clipboardDup | GUIEditWindowManager | protected |
| m_copySpacing | GUIEditWindowManager | protected |
| m_currMouseRgn | GameWindowManager | protected |
| m_cursorBitmap | GameWindowManager | protected |
| m_destroyList | GameWindowManager | protected |
| m_grabWindow | GameWindowManager | protected |
| m_keyboardFocus | GameWindowManager | protected |
| m_loneWindow | GameWindowManager | protected |
| m_modalHead | GameWindowManager | protected |
| m_mouseCaptor | GameWindowManager | protected |
| m_name | SubsystemInterface | protected |
| m_numCopiesPasted | GUIEditWindowManager | protected |
| m_tabList | GameWindowManager | protected |
| m_windowList | GameWindowManager | protected |
| m_windowTail | GameWindowManager | protected |
| makeChildOf(GameWindow *target, GameWindow *parent) | GUIEditWindowManager | |
| moveAheadOf(GameWindow *windowToMove, GameWindow *aheadOf) | GUIEditWindowManager | |
| pasteClipboard(void) | GUIEditWindowManager | |
| postProcessLoad() | SubsystemInterface | inlinevirtual |
| processDestroyList(void) | GameWindowManager | protected |
| registerTabList(GameWindowList tabList) | GameWindowManager | virtual |
| removeSupervisedChildSelections(void) | GUIEditWindowManager | protected |
| reset(void) | GameWindowManager | virtual |
| resetClipboard(void) | GUIEditWindowManager | |
| setName(AsciiString name) | SubsystemInterface | inline |
| SubsystemInterface() | SubsystemInterface | |
| unlinkChildWindow(GameWindow *window) | GameWindowManager | |
| unlinkFromClipboard(GameWindow *window, GameWindow **list) | GUIEditWindowManager | protected |
| unlinkWindow(GameWindow *window) | GameWindowManager | |
| UPDATE(void) | SubsystemInterface | inline |
| update(void) | GameWindowManager | virtual |
| validateClipboardNames(GameWindow *root) | GUIEditWindowManager | |
| W3DGameWindowManager(void) | W3DGameWindowManager | |
| winCapture(GameWindow *window) | GameWindowManager | virtual |
| winCreate(GameWindow *parent, UnsignedInt status, Int x, Int y, Int width, Int height, GameWinSystemFunc system, WinInstanceData *instData=NULL) | GUIEditWindowManager | virtual |
| winCreateFromScript(AsciiString filename, WindowLayoutInfo *info=NULL) | GameWindowManager | virtual |
| winCreateLayout(AsciiString filename) | GameWindowManager | virtual |
| winDestroy(GameWindow *window) | GUIEditWindowManager | virtual |
| winDestroyAll(void) | GameWindowManager | virtual |
| windowHiding(GameWindow *window) | GameWindowManager | virtual |
| winDrawImage(const Image *image, Int startX, Int startY, Int endX, Int endY, Color color=0xFFFFFFFF) | GameWindowManager | virtual |
| winDrawLine(Color color, Real width, Int startX, Int startY, Int endX, Int endY) | GameWindowManager | virtual |
| winFillRect(Color color, Real width, Int startX, Int startY, Int endX, Int endY) | GameWindowManager | virtual |
| winFindFont(AsciiString fontName, Int pointSize, Bool bold) | GameWindowManager | virtual |
| winFindImage(const char *name) | GameWindowManager | virtual |
| winFontHeight(GameFont *font) | GameWindowManager | virtual |
| winFormatText(GameFont *font, UnicodeString text, Color color, Int x, Int y, Int width, Int height) | GameWindowManager | virtual |
| winGetCapture(void) | GameWindowManager | virtual |
| winGetFocus(void) | GameWindowManager | virtual |
| winGetGrabWindow(void) | GameWindowManager | virtual |
| winGetTextSize(GameFont *font, UnicodeString text, Int *width, Int *height, Int maxWidth) | GameWindowManager | virtual |
| winGetWindowFromId(GameWindow *window, Int id) | GameWindowManager | virtual |
| winGetWindowList(void) | GameWindowManager | virtual |
| winIsAlNum(Int c) | GameWindowManager | virtual |
| winIsAscii(Int c) | GameWindowManager | virtual |
| winIsDigit(Int c) | GameWindowManager | virtual |
| winMakeColor(UnsignedByte red, UnsignedByte green, UnsignedByte blue, UnsignedByte alpha) | GameWindowManager | virtual |
| winNextTab(GameWindow *window) | GameWindowManager | virtual |
| winOpenRect(Color color, Real width, Int startX, Int startY, Int endX, Int endY) | GameWindowManager | virtual |
| winPrevTab(GameWindow *window) | GameWindowManager | virtual |
| winProcessKey(UnsignedByte key, UnsignedByte state) | GameWindowManager | virtual |
| winProcessMouseEvent(GameWindowMessage msg, ICoord2D *mousePos, void *data) | GameWindowManager | virtual |
| winRelease(GameWindow *window) | GameWindowManager | virtual |
| winRepaint(void) | GameWindowManager | virtual |
| winSendInputMsg(GameWindow *window, UnsignedInt msg, WindowMsgData mData1, WindowMsgData mData2) | GameWindowManager | virtual |
| winSendSystemMsg(GameWindow *window, UnsignedInt msg, WindowMsgData mData1, WindowMsgData mData2) | GameWindowManager | virtual |
| winSetFocus(GameWindow *window) | GameWindowManager | virtual |
| winSetGrabWindow(GameWindow *window) | GameWindowManager | virtual |
| winSetLoneWindow(GameWindow *window) | GameWindowManager | virtual |
| winSetModal(GameWindow *window) | GameWindowManager | virtual |
| winTextLabelToText(AsciiString label) | GameWindowManager | virtual |
| winUnsetModal(GameWindow *window) | GameWindowManager | virtual |
| ~GameWindowManager(void) | GameWindowManager | virtual |
| ~GUIEditWindowManager(void) | GUIEditWindowManager | virtual |
| ~SubsystemInterface() | SubsystemInterface | virtual |
| ~W3DGameWindowManager(void) | W3DGameWindowManager | virtual |