This is the complete list of members for GUIEdit, including all inherited members.
| bringSelectedToTop(void) | GUIEdit | |
| checkMenuItem(Int item) | GUIEdit | |
| clearSelections(void) | GUIEdit | |
| clipCreationParamsToParent(GameWindow *parent, Int *x, Int *y, Int *width, Int *height) | GUIEdit | |
| computeResizeLocation(EditMode resizeMode, GameWindow *window, ICoord2D *resizeOrigin, ICoord2D *resizeDest, ICoord2D *resultLoc, ICoord2D *resultSize) | GUIEdit | |
| computeSafeLocation(GameWindow *window, Int x, Int y, Int *safeX, Int *safeY) | GUIEdit | |
| computeSafeSizeLocation(GameWindow *window, Int newX, Int newY, Int newWidth, Int newHeight, Int *safeX, Int *safeY, Int *safeWidth, Int *safeHeight) | GUIEdit | |
| createStatusBar(void) | GUIEdit | |
| createToolbar(void) | GUIEdit | |
| deleteAllWindows(void) | GUIEdit | |
| deleteSelected(void) | GUIEdit | |
| deleteWindow(GameWindow *window) | GUIEdit | |
| dragMoveSelectedWindows(ICoord2D *dragOrigin, ICoord2D *dragDest) | GUIEdit | |
| findSelectionEntry(GameWindow *window) | GUIEdit | protected |
| getFirstSelected(void) | GUIEdit | |
| getGridColor(void) | GUIEdit | inline |
| getGridResolution(void) | GUIEdit | inline |
| getInstance(void) | GUIEdit | inline |
| getLayoutInit(void) | GUIEdit | inline |
| getLayoutShutdown(void) | GUIEdit | inline |
| getLayoutUpdate(void) | GUIEdit | inline |
| getMode(void) | GUIEdit | inline |
| getPropertyTarget(void) | GUIEdit | inline |
| getSaveFilename(void) | GUIEdit | inline |
| getSavePathAndFilename(void) | GUIEdit | inline |
| getSelectList(void) | GUIEdit | |
| getShowHiddenOutlines(void) | GUIEdit | inline |
| getShowSeeThruOutlines(void) | GUIEdit | inline |
| getStatusBarWindowHandle(void) | GUIEdit | inline |
| getWindowAtPos(Int x, Int y) | GUIEdit | |
| getWindowHandle(void) | GUIEdit | inline |
| gridSnapLocation(ICoord2D *source, ICoord2D *snapped) | GUIEdit | |
| GUIEdit(void) | GUIEdit | |
| init(void) | GUIEdit | |
| isGridSnapOn(void) | GUIEdit | inline |
| isGridVisible(void) | GUIEdit | inline |
| isNameDuplicate(GameWindow *root, GameWindow *ignore, AsciiString name) | GUIEdit | |
| isWindowSelected(GameWindow *window) | GUIEdit | |
| loadGUIEditFontLibrary(FontLibrary *library) | GUIEdit | |
| m_appHWnd | GUIEdit | protected |
| m_appInst | GUIEdit | protected |
| m_gridColor | GUIEdit | protected |
| m_gridResolution | GUIEdit | protected |
| m_gridVisible | GUIEdit | protected |
| m_layoutInitString | GUIEdit | protected |
| m_layoutShutdownString | GUIEdit | protected |
| m_layoutUpdateString | GUIEdit | protected |
| m_mode | GUIEdit | protected |
| m_propertyTarget | GUIEdit | protected |
| m_saveFilename | GUIEdit | protected |
| m_savePathAndFilename | GUIEdit | protected |
| m_selectList | GUIEdit | protected |
| m_showHiddenOutlines | GUIEdit | protected |
| m_showSeeThruOutlines | GUIEdit | protected |
| m_snapToGrid | GUIEdit | protected |
| m_statusBarHWnd | GUIEdit | protected |
| m_toolbarHWnd | GUIEdit | protected |
| m_unsaved | GUIEdit | protected |
| menuCopy(void) | GUIEdit | |
| menuCut(void) | GUIEdit | |
| menuExit(void) | GUIEdit | |
| menuNew(void) | GUIEdit | |
| menuOpen(void) | GUIEdit | |
| menuPaste(void) | GUIEdit | |
| menuSave(void) | GUIEdit | |
| menuSaveAs(void) | GUIEdit | |
| moveWindowTo(GameWindow *window, Int x, Int y) | GUIEdit | |
| newCheckBox(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newComboBox(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newHorizontalSlider(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newLayout(void) | GUIEdit | |
| newListbox(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newProgressBar(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newPushButton(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newRadioButton(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newStaticText(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newTabControl(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newTextEntry(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newUserWindow(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newVerticalSlider(GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| newWindow(UnsignedInt windowStyle, GameWindow *parent, Int x, Int y, Int width, Int height) | GUIEdit | |
| normalizeRegion(IRegion2D *region) | GUIEdit | protected |
| notifyNewWindow(GameWindow *window) | GUIEdit | |
| openDialog(void) | GUIEdit | protected |
| readConfigFile(char *filename) | GUIEdit | |
| readFontFile(char *filename) | GUIEdit | |
| removeWindowCleanup(GameWindow *window) | GUIEdit | |
| revertDefaultCallbacks(GameWindow *root) | GUIEdit | |
| saveAsDialog(void) | GUIEdit | protected |
| saveData(char *filePathAndFilename, char *filename) | GUIEdit | protected |
| selectionCount(void) | GUIEdit | |
| selectWindow(GameWindow *window) | GUIEdit | |
| selectWindowsInRegion(IRegion2D *region) | GUIEdit | |
| setCursor(CursorType type) | GUIEdit | |
| setGridColor(RGBColorInt *color) | GUIEdit | inline |
| setGridResolution(Int res) | GUIEdit | inline |
| setGridSnap(Bool on) | GUIEdit | inline |
| setGridVisible(Bool visible) | GUIEdit | inline |
| setLayoutInit(AsciiString init) | GUIEdit | inline |
| setLayoutShutdown(AsciiString shutdown) | GUIEdit | inline |
| setLayoutUpdate(AsciiString update) | GUIEdit | inline |
| setMode(EditMode mode) | GUIEdit | |
| setPropertyTarget(GameWindow *window) | GUIEdit | inline |
| setSaveFile(char *fullPathAndFilename) | GUIEdit | |
| setShowHiddenOutlines(Bool show) | GUIEdit | |
| setShowSeeThruOutlines(Bool show) | GUIEdit | |
| setUnsaved(Bool unsaved) | GUIEdit | |
| shutdown(void) | GUIEdit | |
| statusMessage(StatusPart part, char *message) | GUIEdit | |
| stripNameDecorations(GameWindow *root) | GUIEdit | |
| unCheckMenuItem(Int item) | GUIEdit | |
| unSelectWindow(GameWindow *window) | GUIEdit | |
| update(void) | GUIEdit | |
| updateRadioScreenIdentifiers(GameWindow *window, Int screenID) | GUIEdit | protected |
| validateNames(GameWindow *root, char *filename, Bool *valid) | GUIEdit | protected |
| validateParentForCreate(GameWindow *parent) | GUIEdit | protected |
| windowIsGadget(GameWindow *window) | GUIEdit | |
| writeConfigFile(char *filename) | GUIEdit | |
| writeFontFile(char *filename) | GUIEdit | |
| ~GUIEdit(void) | GUIEdit |