Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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FrameDataManager Member List

This is the complete list of members for FrameDataManager, including all inherited members.

addNetCommandMsg(NetCommandMsg *msg)FrameDataManager
allCommandsReady(UnsignedInt frame, Bool debugSpewage)FrameDataManager
deleteInstance()MemoryPoolObjectinline
destroyGameMessages()FrameDataManager
FrameDataManager(Bool isLocal)FrameDataManager
getCommandCount(UnsignedInt frame)FrameDataManager
getFrameCommandCount(UnsignedInt frame)FrameDataManager
getFrameCommandList(UnsignedInt frame)FrameDataManager
getIsQuitting()FrameDataManager
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getQuitFrame()FrameDataManager
init()FrameDataManager
m_frameDataFrameDataManagerprotected
m_isLocalFrameDataManagerprotected
m_isQuittingFrameDataManagerprotected
m_quitFrameFrameDataManagerprotected
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
reset()FrameDataManager
resetFrame(UnsignedInt frame, Bool isAdvancing=TRUE)FrameDataManager
setFrameCommandCount(UnsignedInt frame, UnsignedInt commandCount)FrameDataManager
setIsLocal(Bool isLocal)FrameDataManager
setQuitFrame(UnsignedInt frame)FrameDataManager
update()FrameDataManager
zeroFrames(UnsignedInt startingFrame, UnsignedInt numFrames)FrameDataManager
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual