Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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Energy Member List

This is the complete list of members for Energy, including all inherited members.

addConsumption(Int amt)Energyprotected
addPowerBonus(Object *obj)Energy
addProduction(Int amt)Energyprotected
adjustPower(Int powerDelta, Bool adding)Energy
crc(Xfer *xfer)Energyprotectedvirtual
Energy()Energy
getConsumption() constEnergyinline
getEnergySupplyRatio() constEnergy
getPowerSabotagedTillFrame() constEnergyinline
getProduction() constEnergy
hasSufficientPower(void) constEnergy
init(Player *owner)Energyinline
loadPostProcess(void)Energyprotectedvirtual
objectEnteringInfluence(Object *obj)Energy
objectLeavingInfluence(Object *obj)Energy
removePowerBonus(Object *obj)Energy
setPowerSabotagedTillFrame(UnsignedInt frame)Energyinline
Snapshot(void)Snapshot
xfer(Xfer *xfer)Energyprotectedvirtual
~Snapshot(void)Snapshot