| allCommandsReady(UnsignedInt frame, ConnectionManager *conMgr, Bool waitForPacketRouter=TRUE) | DisconnectManager | |
| allOnSameFrame(ConnectionManager *conMgr) | DisconnectManager | protected |
| allowedToContinue() | DisconnectManager | |
| applyDisconnectVote(Int slot, UnsignedInt frame, Int castingSlot, ConnectionManager *conMgr) | DisconnectManager | protected |
| countVotesForPlayer(Int slot) | DisconnectManager | protected |
| DisconnectManager() | DisconnectManager | |
| disconnectPlayer(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| getMaxDisconnectFrame() | DisconnectManager | protected |
| getPingFrame() | DisconnectManager | |
| getPingsRecieved() | DisconnectManager | |
| getPingsSent() | DisconnectManager | |
| hasPlayerTimedOut(Int slot) | DisconnectManager | protected |
| init() | DisconnectManager | |
| isLocalPlayerNextPacketRouter(ConnectionManager *conMgr) | DisconnectManager | protected |
| isPlayerInGame(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| isPlayerVotedOut(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| m_currentPacketRouterIndex | DisconnectManager | protected |
| m_disconnectFrames | DisconnectManager | protected |
| m_disconnectFramesReceived | DisconnectManager | protected |
| m_disconnectState | DisconnectManager | protected |
| m_haveNotifiedOtherPlayersOfCurrentFrame | DisconnectManager | protected |
| m_lastFrame | DisconnectManager | protected |
| m_lastFrameTime | DisconnectManager | protected |
| m_lastKeepAliveSendTime | DisconnectManager | protected |
| m_packetRouterFallback | DisconnectManager | protected |
| m_packetRouterTimeout | DisconnectManager | protected |
| m_pingFrame | DisconnectManager | protected |
| m_pingsRecieved | DisconnectManager | protected |
| m_pingsSent | DisconnectManager | protected |
| m_playerTimeouts | DisconnectManager | protected |
| m_playerVotes | DisconnectManager | protected |
| m_timeOfDisconnectScreenOn | DisconnectManager | protected |
| nextFrame(UnsignedInt frame, ConnectionManager *conMgr) | DisconnectManager | |
| playerHasAdvancedAFrame(Int slot, UnsignedInt frame) | DisconnectManager | |
| populateDisconnectScreen(ConnectionManager *conMgr) | DisconnectManager | protected |
| processDisconnectCommand(NetCommandRef *ref, ConnectionManager *conMgr) | DisconnectManager | |
| processDisconnectFrame(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processDisconnectKeepAlive(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processDisconnectPlayer(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processDisconnectScreenOff(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processDisconnectVote(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processPacketRouterAck(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| processPacketRouterQuery(NetCommandMsg *msg, ConnectionManager *conMgr) | DisconnectManager | protected |
| recalculatePacketRouterIndex(ConnectionManager *conMgr) | DisconnectManager | protected |
| resetPacketRouterTimeout() | DisconnectManager | protected |
| resetPlayersVotes(Int playerID, UnsignedInt frame, ConnectionManager *conMgr) | DisconnectManager | protected |
| resetPlayerTimeout(Int slot) | DisconnectManager | protected |
| resetPlayerTimeouts(ConnectionManager *conMgr) | DisconnectManager | protected |
| sendDisconnectCommand(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| sendKeepAlive(ConnectionManager *conMgr) | DisconnectManager | protected |
| sendPlayerDestruct(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| sendVoteCommand(Int slot, ConnectionManager *conMgr) | DisconnectManager | protected |
| translatedSlotPosition(Int slot, Int localSlot) | DisconnectManager | protected |
| turnOnScreen(ConnectionManager *conMgr) | DisconnectManager | protected |
| untranslatedSlotPosition(Int slot, Int localSlot) | DisconnectManager | protected |
| update(ConnectionManager *conMgr) | DisconnectManager | |
| updateDisconnectStatus(ConnectionManager *conMgr) | DisconnectManager | protected |
| updateWaitForPacketRouter(ConnectionManager *conMgr) | DisconnectManager | protected |
| voteForPlayerDisconnect(Int slot, ConnectionManager *conMgr) | DisconnectManager | |
| ~DisconnectManager() | DisconnectManager | virtual |