Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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DefectorSpecialPower Member List

This is the complete list of members for DefectorSpecialPower, including all inherited members.

aboutToDoSpecialPower(const Coord3D *location)SpecialPowerModuleprotected
BehaviorModule(Thing *thing, const ModuleData *moduleData)BehaviorModuleinline
crc(Xfer *xfer)BehaviorModuleprotectedvirtual
createViewObject(const Coord3D *location)SpecialPowerModuleprotected
DefectorSpecialPower(Thing *thing, const ModuleData *moduleData)DefectorSpecialPower
deleteInstance()MemoryPoolObjectinline
doSpecialPower(UnsignedInt commandOptions)SpecialPowerModulevirtual
doSpecialPowerAtLocation(const Coord3D *loc, Real angle, UnsignedInt commandOptions)DefectorSpecialPowervirtual
doSpecialPowerAtObject(Object *obj, UnsignedInt commandOptions)DefectorSpecialPowervirtual
doSpecialPowerUsingWaypoints(const Waypoint *way, UnsignedInt commandOptions)SpecialPowerModulevirtual
friend_newModuleData(INI *ini)Modulestatic
getAIUpdateInterface()BehaviorModuleinlinevirtual
getBody()BehaviorModuleinlinevirtual
getBridgeBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeScaffoldBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeTowerBehaviorInterface()BehaviorModuleinlinevirtual
getCaveInterface()BehaviorModuleinlinevirtual
getCollide()BehaviorModuleinlinevirtual
getContain()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface() constBehaviorModuleinlinevirtual
getCreate()BehaviorModuleinlinevirtual
getDamage()BehaviorModuleinlinevirtual
getDestroy()BehaviorModuleinlinevirtual
getDie()BehaviorModuleinlinevirtual
getDockUpdateInterface()BehaviorModuleinlinevirtual
getEjectPilotDieInterface()BehaviorModuleinlinevirtual
getHordeUpdateInterface()BehaviorModuleinlinevirtual
getInitiateSound() constSpecialPowerModulevirtual
getInterfaceMask()SpecialPowerModuleinlinestatic
getLandMineInterface()BehaviorModuleinlinevirtual
getModuleData() constModuleinlineprotected
getModuleNameKey() const =0Modulepure virtual
getModuleTagNameKey() constModuleinline
getModuleType()BehaviorModuleinlinestatic
getObject()ObjectModuleinlineprotected
getObject() constObjectModuleinlineprotected
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getOverchargeBehaviorInterface()BehaviorModuleinlinevirtual
getParkingPlaceBehaviorInterface()BehaviorModuleinlinevirtual
getPercentReady(void) constSpecialPowerModulevirtual
getPowerName(void) constSpecialPowerModulevirtual
getPowerPlantUpdateInterface()BehaviorModuleinlinevirtual
getProductionUpdateInterface()BehaviorModuleinlinevirtual
getProjectileUpdateInterface()BehaviorModuleinlinevirtual
getRailedTransportDockUpdateInterface(void)BehaviorModuleinlinevirtual
getReadyFrame(void) constSpecialPowerModulevirtual
getReadyFrame(void)SpecialPowerModuleinline
getRebuildHoleBehaviorInterface()BehaviorModuleinlinevirtual
getReferenceThingTemplate() constSpecialPowerModuleinlinevirtual
getRequiredScience(void) constSpecialPowerModulevirtual
getSlavedUpdateInterface()BehaviorModuleinlinevirtual
getSlowDeathBehaviorInterface()BehaviorModuleinlinevirtual
getSpawnBehaviorInterface()BehaviorModuleinlinevirtual
getSpecialPower()SpecialPowerModuleinlinevirtual
getSpecialPowerTemplate(void) constSpecialPowerModulevirtual
getSpecialPowerUpdateInterface()BehaviorModuleinlinevirtual
getSpyVisionUpdate()BehaviorModuleinlinevirtual
getStealth()BehaviorModuleinlinevirtual
getTransportPassengerInterface()BehaviorModuleinlinevirtual
getUpdate()BehaviorModuleinlinevirtual
getUpdateExitInterface()BehaviorModuleinlinevirtual
getUpgrade()BehaviorModuleinlinevirtual
initiateIntentToDoSpecialPower(const Object *targetObj, const Coord3D *targetPos, const Waypoint *way, UnsignedInt commandOptions)SpecialPowerModuleprotected
isModuleForPower(const SpecialPowerTemplate *specialPowerTemplate) constSpecialPowerModulevirtual
isReady(void) constSpecialPowerModulevirtual
isScriptOnly() constSpecialPowerModulevirtual
loadPostProcess(void)BehaviorModuleprotectedvirtual
m_availableOnFrameSpecialPowerModuleprotected
m_pausedCountSpecialPowerModuleprotected
m_pausedOnFrameSpecialPowerModuleprotected
m_pausedPercentSpecialPowerModuleprotected
markSpecialPowerTriggered(const Coord3D *location)SpecialPowerModulevirtual
Module(const ModuleData *moduleData)Moduleinline
ObjectModule(Thing *thing, const ModuleData *moduleData)ObjectModule
onCapture(Player *oldOwner, Player *newOwner)ObjectModuleinlinevirtual
onDelete(void)Moduleinlinevirtual
onDisabledEdge(Bool nowDisabled)ObjectModuleinlinevirtual
onDrawableBoundToObject()Moduleinlinevirtual
onObjectCreated()Moduleinlinevirtual
onSpecialPowerCreation(void)SpecialPowerModulevirtual
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
pauseCountdown(Bool pause)SpecialPowerModulevirtual
preloadAssets(TimeOfDay timeOfDay)Moduleinlinevirtual
resolveSpecialPower(void)SpecialPowerModuleprotected
setReadyFrame(UnsignedInt frame)SpecialPowerModulevirtual
Snapshot(void)Snapshot
SpecialPowerModule(Thing *thing, const ModuleData *moduleData)SpecialPowerModule
startPowerRecharge()SpecialPowerModulevirtual
syncReadyFrameToStatusQuo(void)SpecialPowerModule
triggerSpecialPower(const Coord3D *location)SpecialPowerModuleprotected
xfer(Xfer *xfer)BehaviorModuleprotectedvirtual
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual
~Snapshot(void)Snapshot