Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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DebugWindowDialog Member List

This is the complete list of members for DebugWindowDialog, including all inherited members.

_RebuildMesgString(void)DebugWindowDialogprotected
_RebuildVarsString(void)DebugWindowDialogprotected
_UpdatePauseButton(void)DebugWindowDialogprotected
addParticleSystem(IN const char *particleSystem)DebugWindowDialog
addThingTemplate(IN const char *thingTemplate)DebugWindowDialog
AdjustVariable(const std::string &varName, const std::string &varValue)DebugWindowDialog
AppendMessage(const std::string &messageToAppend)DebugWindowDialog
appendParticleSystemToList(IN const std::string &rString)DebugWindowDialogprotected
appendThingTemplateToList(IN const std::string &rString)DebugWindowDialogprotected
CanProceed(void)DebugWindowDialog
clearAllParticleSystems(void)DebugWindowDialog
clearAllThingTemplates(void)DebugWindowDialog
DebugWindowDialog(UINT nIDTemplate=DebugWindowDialog::IDD, CWnd *pParentWnd=NULL)DebugWindowDialog
DebugWindowDialog(UINT nIDTemplate=DebugWindowDialog::IDD, CWnd *pParentWnd=NULL)DebugWindowDialog
ForceContinue(void)DebugWindowDialog
ForcePause(void)DebugWindowDialog
getAllParticleSystems(void) constDebugWindowDialoginline
getAllThingTemplates(void) constDebugWindowDialoginline
getAlphaRangeFromSystem(IN Int systemNum, OUT ParticleSystemInfo::RandomKeyframe &randomVar) constDebugWindowDialog
getBurstCountFromSystem(IN Int parmNum, OUT Real &burstCount) constDebugWindowDialog
getBurstDelayFromSystem(IN Int parmNum, OUT Real &burstDelay) constDebugWindowDialog
getColorScaleFromSystem(IN Int parmNum, OUT Real &colorScale) constDebugWindowDialog
getColorValueFromSystem(IN Int systemNum, OUT RGBColorKeyframe &colorFrame) constDebugWindowDialog
getCurrentParticleSystem(void)DebugWindowDialoginline
getCylinderLengthFromSystem(OUT Real &length) constDebugWindowDialog
getCylinderRadiusFromSystem(OUT Real &radius) constDebugWindowDialog
getDrawableNameFromSystem(OUT char *buffer, IN int buffLen) constDebugWindowDialog
getDriftVelocityFromSystem(IN Int parmNum, OUT Real &driftVelocity) constDebugWindowDialog
getHalfSizeFromSystem(IN Int coordNum, OUT Real &halfSize) constDebugWindowDialog
getInitialDelayFromSystem(IN Int parmNum, OUT Real &initialDelay) constDebugWindowDialog
getLineFromSystem(IN Int coordNum, OUT Real &linePoint) constDebugWindowDialog
GetMainWndHWND(void)DebugWindowDialog
GetMainWndHWND(void)DebugWindowDialog
getNewParticleCap(void)DebugWindowDialog
getParticleLifetimeFromSystem(IN Int parmNum, OUT Real &particleLifetime) constDebugWindowDialog
getParticleNameFromSystem(OUT char *buffer, IN int buffLen) constDebugWindowDialog
getParticleSizeFromSystem(IN Int parmNum, OUT Real &particleSize) constDebugWindowDialog
getPerParticleSystemFromSystem(OUT char *buffer, IN Int bufferSize) constDebugWindowDialog
getPingPongEndAngleFromSystem(IN Int parmNum, OUT Real &angle) constDebugWindowDialog
getPingPongStartAngleFromSystem(IN Int parmNum, OUT Real &angle) constDebugWindowDialog
getSelectedParticleAsciiStringParm(IN int parmNum, OUT char *bufferToCopyInto) constDebugWindowDialog
getSelectedSystemName(OUT char *bufferToCopyInto) constDebugWindowDialog
getSizeDampingFromSystem(IN Int parmNum, OUT Real &sizeDamping) constDebugWindowDialog
getSizeRateFromSystem(IN Int parmNum, OUT Real &sizeRate) constDebugWindowDialog
getSlaveOffsetFromSystem(IN Int parmNum, OUT Real &slaveOffset) constDebugWindowDialog
getSlaveSystemFromSystem(OUT char *buffer, IN Int bufferSize) constDebugWindowDialog
getSphereRadiusFromSystem(OUT Real &radius) constDebugWindowDialog
getStartSizeRateFromSystem(IN Int parmNum, OUT Real &startSizeRate) constDebugWindowDialog
getSwitchFromSystem(IN SwitchType switchType, OUT Bool &switchVal) constDebugWindowDialog
getSystemLifetimeFromSystem(OUT Real &systemLifetime) constDebugWindowDialog
getVelCylinderFromSystem(IN Int coordNum, OUT Real &ortho) constDebugWindowDialog
getVelHemisphereFromSystem(IN Int velNum, OUT Real &radius) constDebugWindowDialog
getVelOrthoFromSystem(IN Int coordNum, OUT Real &ortho) constDebugWindowDialog
getVelOutwardFromSystem(IN Int coordNum, OUT Real &ortho) constDebugWindowDialog
getVelSphereFromSystem(IN Int velNum, OUT Real &radius) constDebugWindowDialog
getWindAngleChangeFromSystem(IN Int parmNum, OUT Real &angle) constDebugWindowDialog
getWindMotionFromSystem(OUT ParticleSystemInfo::WindMotion &windMotion) constDebugWindowDialog
hasRequestedReload(void)DebugWindowDialog
hasSelectionChanged(void)DebugWindowDialog
IDD enum valueDebugWindowDialog
InitPanel(void)DebugWindowDialog
m_activeEmissionPageDebugWindowDialogprotected
m_activeParticlePageDebugWindowDialogprotected
m_activeVelocityPageDebugWindowDialogprotected
m_changeHasOcurredDebugWindowDialogprotected
m_colorAlphaDialogDebugWindowDialogprotected
m_emissionTypePanelsDebugWindowDialogprotected
m_listOfParticleSystemsDebugWindowDialogprotected
m_listOfThingTemplatesDebugWindowDialogprotected
m_moreParmsDialogDebugWindowDialogprotected
m_particleParmValuesDebugWindowDialogprotected
m_particleSystemDebugWindowDialogprotected
m_particleTypePanelsDebugWindowDialogprotected
m_shouldBusyWaitDebugWindowDialogprotected
m_shouldKillAllParticleSystemsDebugWindowDialogprotected
m_shouldReloadDebugWindowDialogprotected
m_shouldReloadTexturesDebugWindowDialogprotected
m_shouldUpdateParticleCapDebugWindowDialogprotected
m_shouldWriteINIDebugWindowDialogprotected
m_showColorDlgDebugWindowDialogprotected
m_showMoreParmsDlgDebugWindowDialogprotected
m_showSwitchesDlgDebugWindowDialogprotected
m_switchesDialogDebugWindowDialogprotected
m_velocityTypePanelsDebugWindowDialogprotected
mFrameNumberDebugWindowDialogprotected
mMainWndHWNDDebugWindowDialogprotected
mMessagesDebugWindowDialogprotected
mMessagesDisplayStringDebugWindowDialogprotected
mMessagesStringDebugWindowDialogprotected
mNumberOfStepsAllowedDebugWindowDialogprotected
mRunFastDebugWindowDialogprotected
mSteppingDebugWindowDialogprotected
mVariablesDebugWindowDialogprotected
mVariablesDisplayStringDebugWindowDialogprotected
mVariablesStringDebugWindowDialogprotected
OnClearWindows()DebugWindowDialogprotected
OnClose()DebugWindowDialogprotected
OnClose()DebugWindowDialogprotected
OnCreate(LPCREATESTRUCT lpCreateStruct)DebugWindowDialogprotected
OnCreate(LPCREATESTRUCT lpCreateStruct)DebugWindowDialogprotected
OnEditColorAlpha()DebugWindowDialogprotected
OnEditMoreParms()DebugWindowDialogprotected
OnEditSwitches()DebugWindowDialogprotected
OnKillAllParticleSystems()DebugWindowDialogprotected
OnParticleCapEdit()DebugWindowDialogprotected
OnParticleSystemChange()DebugWindowDialogprotected
OnParticleSystemEdit()DebugWindowDialogprotected
OnPause()DebugWindowDialogprotected
OnPushSave()DebugWindowDialogprotected
OnReloadAll()DebugWindowDialogprotected
OnReloadCurrent()DebugWindowDialogprotected
OnReloadSystem()DebugWindowDialogprotected
OnReloadTextures()DebugWindowDialogprotected
OnRunFast()DebugWindowDialogprotected
OnSaveAll()DebugWindowDialogprotected
OnSaveCurrent()DebugWindowDialogprotected
OnSize(UINT nType, int cx, int cy)DebugWindowDialogprotected
OnSize(UINT nType, int cx, int cy)DebugWindowDialogprotected
OnStep()DebugWindowDialogprotected
OnStepTen()DebugWindowDialogprotected
OnSysCommand(UINT nID, LPARAM lParam)DebugWindowDialogprotected
performUpdate(IN Bool toUI)DebugWindowDialogprotected
RunAppFast(void)DebugWindowDialog
SetFrameNumber(int frameNumber)DebugWindowDialog
shouldBusyWait(void)DebugWindowDialog
shouldKillAllParticleSystems(void)DebugWindowDialog
shouldReloadTextures(void)DebugWindowDialog
shouldUpdateParticleCap(void)DebugWindowDialog
shouldWriteINI(void)DebugWindowDialog
signalParticleSystemEdit(void)DebugWindowDialog
updateAlphaRangeToSystem(IN Int systemNum, IN const ParticleSystemInfo::RandomKeyframe &randomVar)DebugWindowDialog
updateBurstCountToSystem(IN Int parmNum, IN const Real &burstCount)DebugWindowDialog
updateBurstDelayToSystem(IN Int parmNum, IN const Real &burstDelay)DebugWindowDialog
updateColorScaleToSystem(IN Int parmNum, IN const Real &colorScale)DebugWindowDialog
updateColorValueToSystem(IN Int systemNum, IN const RGBColorKeyframe &colorFrame)DebugWindowDialog
updateCurrentNumParticles(IN int particleCount)DebugWindowDialog
updateCurrentParticleCap(IN int particleCap)DebugWindowDialog
updateCurrentParticleSystem(IN ParticleSystemTemplate *particleTemplate)DebugWindowDialog
updateCylinderLengthToSystem(IN const Real &length)DebugWindowDialog
updateCylinderRadiusToSystem(IN const Real &radius)DebugWindowDialog
updateDrawableNameToSystem(IN const char *buffer)DebugWindowDialog
updateDriftVelocityToSystem(IN Int parmNum, IN const Real &driftVelocity)DebugWindowDialog
updateHalfSizeToSystem(IN Int coordNum, IN const Real &halfSize)DebugWindowDialog
updateInitialDelayToSystem(IN Int parmNum, IN const Real &initialDelay)DebugWindowDialog
updateLineToSystem(IN Int coordNum, IN const Real &linePoint)DebugWindowDialog
updateParticleAsciiStringParm(IN int parmNum, IN const char *bufferToCopyFrom)DebugWindowDialog
updateParticleLifetimeToSystem(IN Int parmNum, IN const Real &particleLifetime)DebugWindowDialog
updateParticleNameToSystem(IN const char *buffer)DebugWindowDialog
updateParticleSizeToSystem(IN Int parmNum, IN const Real &particleSize)DebugWindowDialog
updatePerParticleSystemToSystem(IN const char *buffer)DebugWindowDialog
updatePingPongEndAngleToSystem(IN Int parmNum, IN const Real &angle)DebugWindowDialog
updatePingPongStartAngleToSystem(IN Int parmNum, IN const Real &angle)DebugWindowDialog
updateSizeDampingToSystem(IN Int parmNum, IN const Real &sizeDamping)DebugWindowDialog
updateSizeRateToSystem(IN Int parmNum, IN const Real &sizeRate)DebugWindowDialog
updateSlaveOffsetToSystem(IN Int parmNum, IN const Real &slaveOffset)DebugWindowDialog
updateSlaveSystemToSystem(IN const char *buffer)DebugWindowDialog
updateSphereRadiusToSystem(IN const Real &radius)DebugWindowDialog
updateStartSizeRateToSystem(IN Int parmNum, IN const Real &startSizeRate)DebugWindowDialog
updateSwitchToSystem(IN SwitchType switchType, IN const Bool &switchVal)DebugWindowDialog
updateSystemLifetimeToSystem(IN const Real &systemLifetime)DebugWindowDialog
updateSystemUseParameters(IN ParticleSystemTemplate *particleTemplate)DebugWindowDialog
updateVelCylinderToSystem(IN Int coordNum, IN const Real &ortho)DebugWindowDialog
updateVelHemisphereToSystem(IN Int velNum, IN const Real &radius)DebugWindowDialog
updateVelOrthoToSystem(IN Int coordNum, IN const Real &ortho)DebugWindowDialog
updateVelOutwardToSystem(IN Int coordNum, IN const Real &ortho)DebugWindowDialog
updateVelSphereToSystem(IN Int velNum, IN const Real &radius)DebugWindowDialog
updateWindAngleChangeToSystem(IN Int parmNum, IN const Real &angle)DebugWindowDialog
updateWindMotionToSystem(IN const ParticleSystemInfo::WindMotion &windMotion)DebugWindowDialog
~DebugWindowDialog()DebugWindowDialogvirtual