Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
ContainModuleInterface Member List

This is the complete list of members for ContainModuleInterface, including all inherited members.

addToContain(Object *obj)=0ContainModuleInterfacepure virtual
addToContainList(Object *obj)=0ContainModuleInterfacepure virtual
asOpenContain()=0ContainModuleInterfacepure virtual
attemptBestFirePointPosition(Object *source, Weapon *weapon, Object *victim)=0ContainModuleInterfacepure virtual
attemptBestFirePointPosition(Object *source, Weapon *weapon, const Coord3D *targetPos)=0ContainModuleInterfacepure virtual
calcBestGarrisonPosition(Coord3D *sourcePos, const Coord3D *targetPos)=0ContainModuleInterfacepure virtual
clientVisibleContainedFlashAsSelected()=0ContainModuleInterfacepure virtual
containReactToTransformChange()=0ContainModuleInterfacepure virtual
enableLoadSounds(Bool enable)=0ContainModuleInterfacepure virtual
friend_getRider() const =0ContainModuleInterfacepure virtual
getApparentControllingPlayer(const Player *observingPlayer) const =0ContainModuleInterfacepure virtual
getClosestRider(const Coord3D *pos)=0ContainModuleInterfacepure virtual
getContainCount() const =0ContainModuleInterfacepure virtual
getContainedItemsList() const =0ContainModuleInterfacepure virtual
getContainedItemsMass() const =0ContainModuleInterfacepure virtual
getContainerPipsToShow(Int &numTotal, Int &numFull)ContainModuleInterfaceinlinevirtual
getContainExitInterface()=0ContainModuleInterfacepure virtual
getContainMax() const =0ContainModuleInterfacepure virtual
getExtraSlotsInUse(void)=0ContainModuleInterfacepure virtual
getPlayerWhoEntered(void) const =0ContainModuleInterfacepure virtual
getStealthUnitsContained() const =0ContainModuleInterfacepure virtual
getWeaponBonusPassedToPassengers() const =0ContainModuleInterfacepure virtual
harmAndForceExitAllContained(DamageInfo *info)=0ContainModuleInterfacepure virtual
hasObjectsWantingToEnterOrExit() const =0ContainModuleInterfacepure virtual
isAnyRiderAttacking() const =0ContainModuleInterfacepure virtual
isBustable() const =0ContainModuleInterfacepure virtual
isDisplayedOnControlBar() const =0ContainModuleInterfacepure virtual
isEnclosingContainerFor(const Object *obj) const =0ContainModuleInterfacepure virtual
isGarrisonable() const =0ContainModuleInterfacepure virtual
isHealContain() const =0ContainModuleInterfacepure virtual
isImmuneToClearBuildingAttacks() const =0ContainModuleInterfacepure virtual
isKickOutOnCapture()=0ContainModuleInterfacepure virtual
isPassengerAllowedToFire(ObjectID id=INVALID_ID) const =0ContainModuleInterfacepure virtual
isRiderChangeContain() const =0ContainModuleInterfacepure virtual
isSpecialOverlordStyleContainer() const =0ContainModuleInterfacepure virtual
isSpecialZeroSlotContainer() const =0ContainModuleInterfacepure virtual
isTunnelContain() const =0ContainModuleInterfacepure virtual
isValidContainerFor(const Object *obj, Bool checkCapacity) const =0ContainModuleInterfacepure virtual
isWeaponBonusPassedToPassengers() const =0ContainModuleInterfacepure virtual
iterateContained(ContainIterateFunc func, void *userData, Bool reverse)=0ContainModuleInterfacepure virtual
killAllContained(void)=0ContainModuleInterfacepure virtual
markAllPassengersDetected()=0ContainModuleInterfacepure virtual
onCapture(Player *oldOwner, Player *newOwner)=0ContainModuleInterfacepure virtual
onContaining(Object *obj, Bool wasSelected)=0ContainModuleInterfacepure virtual
onObjectWantsToEnterOrExit(Object *obj, ObjectEnterExitType wants)=0ContainModuleInterfacepure virtual
onRemoving(Object *obj)=0ContainModuleInterfacepure virtual
onSelling()=0ContainModuleInterfacepure virtual
orderAllPassengersToExit(CommandSourceType, Bool instantly)=0ContainModuleInterfacepure virtual
orderAllPassengersToHackInternet(CommandSourceType)=0ContainModuleInterfacepure virtual
orderAllPassengersToIdle(CommandSourceType)=0ContainModuleInterfacepure virtual
processDamageToContained(Real percentDamage)=0ContainModuleInterfacepure virtual
recalcApparentControllingPlayer()=0ContainModuleInterfacepure virtual
removeAllContained(Bool exposeStealthUnits=FALSE)=0ContainModuleInterfacepure virtual
removeFromContain(Object *obj, Bool exposeStealthUnits=FALSE)=0ContainModuleInterfacepure virtual
setEvacDisposition(EvacDisposition disp)=0ContainModuleInterfacepure virtual
setOverrideDestination(const Coord3D *)=0ContainModuleInterfacepure virtual
setPassengerAllowedToFire(Bool permission=TRUE)=0ContainModuleInterfacepure virtual