Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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BoneFXDamage Member List

This is the complete list of members for BoneFXDamage, including all inherited members.

BehaviorModule(Thing *thing, const ModuleData *moduleData)BehaviorModuleinline
BoneFXDamage(Thing *thing, const ModuleData *moduleData)BoneFXDamage
crc(Xfer *xfer)BehaviorModuleprotectedvirtual
DamageModule(Thing *thing, const ModuleData *moduleData)DamageModuleinline
deleteInstance()MemoryPoolObjectinline
friend_newModuleData(INI *ini)Modulestatic
getAIUpdateInterface()BehaviorModuleinlinevirtual
getBody()BehaviorModuleinlinevirtual
getBridgeBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeScaffoldBehaviorInterface()BehaviorModuleinlinevirtual
getBridgeTowerBehaviorInterface()BehaviorModuleinlinevirtual
getCaveInterface()BehaviorModuleinlinevirtual
getCollide()BehaviorModuleinlinevirtual
getContain()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface()BehaviorModuleinlinevirtual
getCountermeasuresBehaviorInterface() constBehaviorModuleinlinevirtual
getCreate()BehaviorModuleinlinevirtual
getDamage()DamageModuleinlinevirtual
getDestroy()BehaviorModuleinlinevirtual
getDie()BehaviorModuleinlinevirtual
getDockUpdateInterface()BehaviorModuleinlinevirtual
getEjectPilotDieInterface()BehaviorModuleinlinevirtual
getHordeUpdateInterface()BehaviorModuleinlinevirtual
getInterfaceMask()DamageModuleinlinestatic
getLandMineInterface()BehaviorModuleinlinevirtual
getModuleData() constModuleinlineprotected
getModuleNameKey() const =0Modulepure virtual
getModuleTagNameKey() constModuleinline
getModuleType()BehaviorModuleinlinestatic
getObject()ObjectModuleinlineprotected
getObject() constObjectModuleinlineprotected
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getOverchargeBehaviorInterface()BehaviorModuleinlinevirtual
getParkingPlaceBehaviorInterface()BehaviorModuleinlinevirtual
getPowerPlantUpdateInterface()BehaviorModuleinlinevirtual
getProductionUpdateInterface()BehaviorModuleinlinevirtual
getProjectileUpdateInterface()BehaviorModuleinlinevirtual
getRailedTransportDockUpdateInterface(void)BehaviorModuleinlinevirtual
getRebuildHoleBehaviorInterface()BehaviorModuleinlinevirtual
getSlavedUpdateInterface()BehaviorModuleinlinevirtual
getSlowDeathBehaviorInterface()BehaviorModuleinlinevirtual
getSpawnBehaviorInterface()BehaviorModuleinlinevirtual
getSpecialPower()BehaviorModuleinlinevirtual
getSpecialPowerUpdateInterface()BehaviorModuleinlinevirtual
getSpyVisionUpdate()BehaviorModuleinlinevirtual
getStealth()BehaviorModuleinlinevirtual
getTransportPassengerInterface()BehaviorModuleinlinevirtual
getUpdate()BehaviorModuleinlinevirtual
getUpdateExitInterface()BehaviorModuleinlinevirtual
getUpgrade()BehaviorModuleinlinevirtual
loadPostProcess(void)BehaviorModuleprotectedvirtual
Module(const ModuleData *moduleData)Moduleinline
ObjectModule(Thing *thing, const ModuleData *moduleData)ObjectModule
onBodyDamageStateChange(const DamageInfo *damageInfo, BodyDamageType oldState, BodyDamageType newState)BoneFXDamagevirtual
onCapture(Player *oldOwner, Player *newOwner)ObjectModuleinlinevirtual
onDamage(DamageInfo *damageInfo)BoneFXDamageinlinevirtual
onDelete(void)Moduleinlinevirtual
onDisabledEdge(Bool nowDisabled)ObjectModuleinlinevirtual
onDrawableBoundToObject()Moduleinlinevirtual
onHealing(DamageInfo *damageInfo)BoneFXDamageinlinevirtual
onObjectCreated()BoneFXDamageprotectedvirtual
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
preloadAssets(TimeOfDay timeOfDay)Moduleinlinevirtual
Snapshot(void)Snapshot
xfer(Xfer *xfer)BehaviorModuleprotectedvirtual
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual
~Snapshot(void)Snapshot