Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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BabylonText Member List

This is the complete list of members for BabylonText, including all inherited members.

AddToTree(CTreeCtrl *tc, HTREEITEM parent, int changes=FALSE)BabylonText
AddTranslation(Translation *trans)BabylonText
AssignID(void)BabylonText
BabylonText(void)BabylonText
Changed(void)DBAttribsinline
ChangedSymbol(void)DBAttribsinline
Clear(void)BabylonText
ClearChanges(void)BabylonText
ClearMatched(void)BabylonText
ClearProcessed(void)BabylonText
Clone(void)BabylonText
DB(void)BabylonTextinline
DBAttribs(void)DBAttribsinline
DialogIsPresent(const char *path, LangID langid=LANGID_US)BabylonText
DialogIsValid(const char *path, LangID langid=LANGID_US, int check=TRUE)BabylonText
FirstTranslation(ListSearch &sh)BabylonText
FormatMetaString(void)BabylonTextinline
Get(void)BabylonTextinline
GetSB(void)BabylonTextinline
GetTranslation(LangID langid)BabylonText
ID(void)BabylonTextinline
IncRevision(void)BabylonTextinline
InvalidateAllWaves(void)BabylonText
InvalidateWave(void)BabylonText
InvalidateWave(LangID langid)BabylonText
IsChanged(void)DBAttribsinline
IsDialog(void)BabylonText
IsProcessed(void)DBAttribsinline
IsSent(void)BabylonText
Label(void)BabylonTextinline
Len(void)BabylonTextinline
LineNumber(void)BabylonTextinline
LockText(void)BabylonTextinline
Match(void *new_match)DBAttribsinline
Matched(void)DBAttribsinline
NextTranslation(ListSearch &sh)BabylonText
NotChanged(void)DBAttribsinline
NotMatched(void)DBAttribsinline
NotProcessed(void)DBAttribsinline
Processed(void)DBAttribsinline
Remove(void)BabylonText
Retranslate(void)BabylonTextinline
Revision(void)BabylonTextinline
Sent(int val)BabylonText
Set(OLECHAR *string)BabylonText
Set(char *string)BabylonText
SetDB(TransDB *new_db)BabylonText
SetID(int new_id)BabylonTextinline
SetLabel(BabylonLabel *new_label)BabylonTextinline
SetLineNumber(int line)BabylonTextinline
SetParent(DBAttribs *new_parent)DBAttribsinline
SetRetranslate(int flag=TRUE)BabylonTextinline
SetRevision(int new_rev)BabylonTextinline
SetWave(OLECHAR *string)BabylonTextinline
SetWave(char *string)BabylonTextinline
ValidateDialog(const char *path, LangID langid=LANGID_US)BabylonText
Wave(void)BabylonTextinline
WaveInfoBabylonText
WaveSB(void)BabylonTextinline
~BabylonText()BabylonText