64class BonePickerClass :
public PickNodeCallback,
public PickModeCallback,
public HitByNameDlgCallback
85 BOOL HitTest(IObjParam *ip,HWND hWnd,ViewExp *vpt,IPoint2 m,
int flags);
86 BOOL Pick(IObjParam *ip,ViewExp *vpt);
104 virtual void proc(INodeTab & nodeTab);
BonePickerClass TheBonePicker
BOOL Pick(IObjParam *ip, ViewExp *vpt)
BOOL HitTest(IObjParam *ip, HWND hWnd, ViewExp *vpt, IPoint2 m, int flags)
virtual TCHAR * buttonText(void)
virtual BOOL useProc(void)
virtual TCHAR * dialogTitle(void)
virtual void proc(INodeTab &nodeTab)
BOOL RightClick(IObjParam *ip, ViewExp *vpt)
PickNodeCallback * GetFilter()
void ExitMode(IObjParam *ip)
BonePickerUserClass * User
virtual BOOL singleSelect(void)
void EnterMode(IObjParam *ip)
virtual BOOL doCustomHilite(void)
virtual BOOL useFilter(void)
void Set_User(BonePickerUserClass *user, int singlepick=FALSE, INodeTab *bonelist=NULL)
virtual void User_Picked_Bone(INode *node)=0
virtual void User_Picked_Bones(INodeTab &nodetab)=0